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Category · Fast-paced fun

Action

Aim, time it, commit. Reflex-driven games with real physics.

7 games

  • New

    SUN KEY 1989

    Take the key, then outrun what it was holding shut.

    Dr Elias Vale takes the Sun Key out of the mechanism it was part of, and the complex above him begins to close. Four inputs, seven parts of a machine that was never a temple, and a corridor that is generated as you run it and proved runnable before it ships. There is a new complex every day and everybody gets the same one.

    • Action
    • Single player
    • 3D
    • Daily puzzle
    • Leaderboards
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • New

    JUNKYARD '86

    Two buttons, ten machines, a hundred and five hills.

    Ironvale runs a scrapyard the size of a town, and once a year it runs the Scrap Run. Right is the engine, left is the brake, and in the air both of them are the only steering you have. A hundred and five courses across six areas, ten machines built out of what the yard had lying about, and every course driven by machine before it shipped.

    • Racing
    • Single player
    • 3D
    • Time trial
    • Leaderboards
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • New

    HOOKLINE '88

    One button, one rope, the whole city.

    A courier crosses Aurora Stack on a grappling line. Press to throw, hold to swing, let go to fly. There is no steering in the air, so every landing is decided before you leave the rope. A hundred and twenty stages across six districts, every one of them proved flyable by machine before it shipped.

    • Action
    • Single player
    • 3D
    • Time trial
    • Leaderboards
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • New

    TRAPDOOR 95

    The floor is lying to you.

    A hundred and two rooms inside a simulation that was never meant to run. Every trap is fair the second time, every restart is instant, and the voice guiding you has been down here since 1995.

    • Action
    • Single player
    • 3D
    • Time trial
    • Leaderboards
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • New

    METRO RUSH 1994

    The network is down. Run the cartridge across the city.

    Nova City, 1994. A courier carries the one copy of what NOVACOM did not want printed, and the only way it reaches the press is on foot. Eight districts, forked routes you choose by running into them, and a city that is different every night unless you take the daily.

    • Action
    • Single player
    • 3D
    • Daily puzzle
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • New

    Neon Highway

    Outrun the night.

    An endless neon highway at two hundred kilometres an hour. Weave through traffic for near misses, bank them into combo and nitro, choose your road at every junction, and stay ahead of the police for as long as your nerve holds.

    • Racing
    • Single player
    • 3D
    • Leaderboards
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now
  • ASHEN OATH

    A realm broken. An oath unbroken.

    On the walls of Greywatch, every arrow carries a consequence. Master the draw, read the wind, and turn a crumbling fortress into your weapon.

    • Action
    • Single player
    • 3D
    • Physics
    • Keyboard
    • Touch
    • Controller
    Plays instantly
    Play now

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