PuzzleActionArcade

About this game: HOOKLINE '88

Run the roofs. Throw the line. Never stop.

A courier crosses Aurora Stack on foot and on a grappling line: sprint the roofs, jump the gaps legs can clear, and throw the line at a crane, a gantry or a sign when they cannot. Swings keep the speed you built, the reel turns a hang into a climb, and letting go on the way up is the whole skill. Eighteen stages across six districts, every one of them finished by machine before it shipped.

Play nowThe game runs in your browser with JavaScript and WebGL 2 enabled.

What you get

  • A grappling line you aim, throw at cranes, gantries and signs, and let go of on the way up
  • Swings keep the speed you built and the reel turns a hang into a climb
  • Eighteen stages across six districts of Aurora Stack, every one finished by machine before it shipped
  • A front flip in the air that keeps every bit of speed on the landing

Your controls

W A S D
Move
Space
Jump
Shift
Sprint
EClick
Throw the line
Mouse
Look
R
Restart
Esc
Pause
  • ControllerA controller works too: left stick to move, right stick to look, the south button to jump, the right trigger for the line.
  • TouchLeft thumb moves, right thumb looks. Hold HOOK to throw the line, let go to fly.

Ways to play

  • Eighteen stage campaign
  • Speedrun boards per stage
  • Time trial against your own best

Plays on

Devices
Desktop, Tablet, Phone
Controls
Keyboard, Touch, Controller
Orientation
Landscape
Genre
Momentum platformer

Music

The tracks you hear in this game, and the people who made them.

Before you play

What happens if I fall?

A fall between the roofs, a landing on scrap, a drone or running out of night ends the attempt and the stage restarts at once; R does the same at any moment. Falls are counted on the result, never limited.

Where can the line attach?

To any anchor that shows a ring when you look at it: crane jibs, flagpoles, pulleys on a cable, arms off a stack. Hook from the edge you leave and let go on the way up.

Is there a leaderboard?

Yes. A finished stage can be sent to the board under a name you choose. Boards are per stage and compare times; the run itself is checked on the server before it is listed.